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Re: axes limit calculations


From: Shai Ayal
Subject: Re: axes limit calculations
Date: Thu, 28 Aug 2008 15:30:27 +0300

On Thu, Aug 28, 2008 at 3:17 PM, Ben Abbott <address@hidden> wrote:
>
> On Thursday, August 28, 2008, at 07:54AM, "Michael Goffioul" <address@hidden> 
> wrote:
> >On Thu, Aug 28, 2008 at 1:52 PM, Michael Goffioul
> ><address@hidden> wrote:
> >>> To underlying windows each contribute to the result in a rather strange 
> >>> way.
> >>> The resulting figure includes various sections of my email client, and 
> >>> some
> >>> things I don't recognize. In addition the following line is displayed in 
> >>> the
> >>> terminal.
> >>>
> >>> octave:34> ca=nan
> >>
> >> I can't reproduce this on my Windows build.
> >
> >Given the fact that the window content seems to be some
> >garbage video memory, it seems the OpenGL context is not
> >created correctly (or fails to create). Which platform are you
> >using?
> >
>
> I'm running Mac OS X 10.5.4, and satisfying the dependencies using Fink. I 
> modified the build for FLTK to run the tests. As far as I could tell all 
> tests passed. I should mention that the FLTK I'm using is the aqua variety, 
> not the x11 one.
>
> I'll try Shai's suggestions and report back.
>
> Ben

I see that the postbuild option does:

/Developer/Tools/Rez -t APPL -o application /usr/include/FL/mac.r

where application is the application (again, not sure whether this is
octave or fltk_backend,oct) and mac.r comes with fltk so it might be
on a different path in your computer

Shai


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