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Re: OctaveDE in QT [was Re: looking ahead to 3.6]


From: Jordi Gutiérrez Hermoso
Subject: Re: OctaveDE in QT [was Re: looking ahead to 3.6]
Date: Sat, 5 Mar 2011 11:56:00 -0600

On 4 March 2011 23:40, John Swensen <address@hidden> wrote:

> If any OSX gurus have a chance to look at this, it should compile
> fine with just a basic QT dev package installed and CMake.
>
> http://swengames.com/misc/OctaveDE_QT_LinuxWorking.tgz

Reporting a successful build on Debian 6.0, after making a few minor
modifications. It runs fine, and the fltk backend worked fine as well.
This looks like a promising start.

I had to insert a couple of casts in one of the konsole sources, but I
distrust fixing problems with casts, so I'm not sure those were the
best idea.

Are you gonna setup a VCS somewhere for this? Preferrably not
sourceforge? ;-) We could probably setup a new project in Savannah. Or
we could even stick this in a new branch in the Octave repo.

As far as the build system goes, would it be too tragic if we kept
using CMake just to build this part of what will be the
officially-sanctioned Octave GUI? It is not too early to envision how
this will fit in Octave's source tree. The qmake dependency is pretty
easy to drop, since building Qt with CMake is a breeze. You can look
at QtOctave's CMakeLists.txt for further examples.

- Jordi G. H.


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