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[Openexr-user] Open EXR tools


From: JK
Subject: [Openexr-user] Open EXR tools
Date: Thu, 26 Aug 2004 0:09:53 -0400

It is good to see that there is some choice on the market.  Digital Fusion is 
loaded with features (is this in use at ILM, or are they using Smoke from 
Discreet?) 

Thanks also goes out to The Orphanage for developing eLin and all the work 
they've done with OpenEXR, it substantially widens the choice of tools 
available.       


> 
> From: Ched Beckwith <address@hidden>
> Date: 2004/08/25 Wed AM 11:59:18 EST
> To: JK <address@hidden>
> CC: Peter Whiteside <address@hidden>,  address@hidden
> Subject: Re: [Openexr-user] Re: Clarification on Open EXR and Photoshop
> 
> I don't know if Aura understands Open-EXR. The box I have it on is in 
> about 50 pieces right now, I am upgrading the cooling system at the 
> moment. I will see what I find out when I put it all back together. It 
> is a component of the new Video Toaster and fairly powerful for the 
> price. I'm a grad student, a self described "film hacker." I would love 
> to be using Digital Fusion or one of the bigger Discrete products if I 
> could afford them.
> 
> - Ched
> 
> JK wrote:
> 
> >Thank you for the excellent suggestions
> >
> >JK
> >
> >
> >  
> >
> >>From: "Peter Whiteside" <address@hidden>
> >>Date: 2004/08/24 Tue PM 12:35:07 EST
> >>To: <address@hidden>, 
> >>    <address@hidden>
> >>CC: <address@hidden>
> >>Subject: RE: [Openexr-user] Re: Clarification on Open EXR and Photoshop
> >>
> >>Does Aura understand open exr and is it float colorspace?
> >>I use Digital Fusion, a compositor with built in roto paint, tracking, 
> >>masking, realtime preview, etc. I works in float colorspace, and 
> >>understands exr and hdr.
> >>
> >>-----Original Message-----
> >>From: address@hidden
> >>[mailto:address@hidden
> >>Behalf Of Ched at Starfortress.com
> >>Sent: Tuesday, August 24, 2004 9:31 AM
> >>To: address@hidden
> >>Cc: address@hidden
> >>Subject: [Openexr-user] Re: Clarification on Open EXR and Photoshop
> >>
> >>
> >>
> >>I don't understand why someone would use Photoshop to do frame by frame
> >>manipulations. There is no onion skinning available so how do you see what
> >>is ahead and behind the current frame without changing those massive 4k or
> >>8k layers? What about something like NewTek's Aura Video Paint? It's
> >>resolution independent, uses onion skinning, and was designed with 2D
> >>animation and 3D integration in mind from the ground up.
> >>
> >>Just my $0.25
> >>
> >>- Ched Beckwith
> >>
> >>http://www.starfortress.com/
> >>
> >>
> >>    
> >>
> >>>The Windows and OSX versions
> >>>are not stable as suggested
> >>>by the Cinepaint web site,
> >>>lots of bugs.  Stability,
> >>>plus the robust tools of
> >>>Photoshop make it the editor
> >>>of choice for me, retaining
> >>>the quality remains the question.
> >>>      
> >>>
> >>>JK
> >>>      
> >>>
> 
> -- 
> <http://www.starfortress.com/artist.html>
> 
> 





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