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Re: [Pingus-Devel] Pingus 0.7.6 - Xmas 2011


From: Josh Dye
Subject: Re: [Pingus-Devel] Pingus 0.7.6 - Xmas 2011
Date: Thu, 29 Dec 2011 14:28:55 -0800

I'll keep that in mind, I'm still figuring out GIT- I guess theres more than I  
 thought...

On Dec 29, 2011, at 2:04 AM, Jonas Bähr wrote:

> Am 29.12.2011 um 03:45 schrieb Josh Dye:
>> Thx, I'll admit that I don't always write clean code.  I applied all your 
>> patches
>> 
>> 0001-Fixed-the-language-selection-of-Pingus.app.patch
>> 0002-Added-a-link-to-the-MacOS_X_Compiling-wiki-page.patch
>> 0003-Implemented-language-detection-for-Mac-OS-X.patch
>> 0004-Removed-the-wrapper-script-from-the-app-bundle.patch
>> data-dir-check.patch
>> 
>> They all work, so I committed them to GIT
> 
> Thanks. One little wish for the future though: please use "git am" to apply 
> such patches (like written in the initial mail about the language detection 
> patch), since this keeps commit messages, authorship and the logical grouping 
> of the changes. Now the history looks like this:
> ------8<------8<-----
> commit 093d3eb273a01ed27f45d96f9c252be1046b8849
> Author: Josh Dye <address@hidden>
> Date:   Wed Dec 28 18:42:46 2011 -0800
> 
>    Alot of code cleanups relating to OSX by Jonas
> ------8<------8<-----
> 
> While it could have been:
> ------8<------8<-----
> commit 8f75c9ad1ce56bdf0201788088cad5287537a2f3
> Author: jonas <address@hidden>
> Date:   Thu Dec 29 02:35:26 2011 +0100
> 
>    Removed the wrapper script from the app bundle
> 
>    Since the pingus executable is now by itself capable of finding the
>    data in the bundle as well as to detect the preferred language there
>    is no need for the wrapper anymore.
> 
> commit 311149eea07cc303e4dc5207b5da69d60416549c
> Author: jonas <address@hidden>
> Date:   Thu Dec 29 02:02:48 2011 +0100
> 
>    Implemented language detection for Mac OS X
> 
>    If an application is started via Finder the LC_MESSAGES is not set
>    (at least not here in Leopard) so we fetch the first entry of the
>    preferred languages from the global preferences.
> 
> commit fde6540558f110fdd74400fbf67d030c2822fd9a
> Author: jonas <address@hidden>
> Date:   Wed Dec 28 23:15:51 2011 +0100
> 
>    Added a link to the MacOS_X_Compiling wiki page
> 
> commit 2e6c2843fb85dbd082f960eb4f87079199feda78
> Author: jonas <address@hidden>
> Date:   Tue Dec 27 21:47:04 2011 +0100
> 
>    Fixed the language selection of Pingus.app
> 
>    Due to missing escape chars the language got already selected at compile 
> time.
>    Now the current language is selected at run time of the lancher script.
> ------8<-----8<-----
> 
> From my experience a clean history with informative comments can help a lot 
> when trying to understand foreign code, review changes and fix bugs.
> 
> bye,
> Jonas
> 
>> 
>> On Dec 28, 2011, at 6:08 PM, Jonas Bähr wrote:
>> 
>>> Am 29.12.2011 um 02:10 schrieb Josh Dye:
>>>> I'll look at that right now, I didn't even think about that.  Just found a 
>>>> fix, will test and commit
>>>> <osx.patch>
>>> 
>>> I've got some minor enhancements to the patch (cleaned patch attached):
>>> *) stick to the current coding-style
>>> *) Check the bundle path only when needed
>>> *) make sure the CFURLRef is always freed when used
>>> *) give the helper method a comprehensive name and make it a static bool
>>> 
>>> Thanks for your work,
>>> bye,
>>> Jonas
>>> <data-dir-check.patch>
>>> 
>>>> 
>>>> On Dec 28, 2011, at 3:12 PM, Jonas Bähr wrote:
>>>> 
>>>>> Am 28.12.2011 um 23:22 schrieb Jonas Bähr:
>>>>>> Am 28.12.2011 um 20:19 schrieb Josh Dye:
>>>>>>> It has major GFX problems, at least on my compi=uter, the build that I 
>>>>>>> am doing has the same problems- I want to make sure it's not just my 
>>>>>>> computer--  http://www.mediafire.com/?gl4gzlnt1faj565
>>>>>>> 
>>>>>>> PS-- I'm not sure if your build system will work anymore
>>>>>>> http://code.google.com/p/pingus/wiki/MacOS_X_Compiling
>>>>>> 
>>>>>> It is still working, I just checked.
>>>>> 
>>>>> There is something else that now stopped working though: launching pingus 
>>>>> from the source dir (without specifying the --datadir)
>>>>> While this is not critical, it's annoying. Responsible for that are the 
>>>>> changes 54d9e1e9 and 6ee7570b. What do you think about a check, whether 
>>>>> the application was executed from a bundle or not? Or checking if "data" 
>>>>> exists in either location before setting it?
>>>>> Don't get me wrong, the ability to use the bundle's resource dir out of 
>>>>> the box is nice (removes the need for a wrapper script) but loosing the 
>>>>> option to simply start pingus during development is not so nice.
>>>>> 
>>>>> bye,
>>>>> Jonas
>>>>> 
>>>>>> also referenced the wiki page in my INSTALL.macosx. I'm sure it'll be 
>>>>>> helpfull for those who want to do everything by hand. See the attached 
>>>>>> patches. It also fixes the compile-time/run-time language detection 
>>>>>> issue Andy ran into.
>>>>>> 
>>>>>> bye,
>>>>>> Jonas
>>>>>> <macosx-build-fixes.tar.bz2>
>>>>>> 
>>>>>>> 
>>>>>>> My x86_64 build (new build system) 
>>>>>>> http://www.mediafire.com/?tf1kv01f6qzqaec
>>>>>>> 
>>>>>>> 
>>>>>>> On Dec 27, 2011, at 11:32 AM, Jonas Bähr wrote:
>>>>>>> 
>>>>>>>> Hi,
>>>>>>>> 
>>>>>>>> Am 27.12.2011 um 19:55 schrieb Andy Milne:
>>>>>>>> 
>>>>>>>>> Thanks for the Mac port. But, sorry to report it has a couple of 
>>>>>>>>> problems:
>>>>>>>>> 1. It crashes as soon as I click on the play checkbox of any level 
>>>>>>>>> that I select.
>>>>>>>> 
>>>>>>>> Please try to start pingus in a terminal, maybe it reports some errors 
>>>>>>>> there.
>>>>>>>> To do so, cd to the folder containing Pingus.app (e.g. "cd 
>>>>>>>> /Applications/Games/"), then execute "Pingus.app/Contents/MacOS/pingus"
>>>>>>>> Here I get the following output:
>>>>>>>> --------8<--------8<--------
>>>>>>>> $ Pingus.app/Contents/MacOS/pingus
>>>>>>>> Welcome to Pingus 0.7.6!
>>>>>>>> ========================
>>>>>>>> userdir:                 /Users/jonas/.pingus/
>>>>>>>> datadir:                 Pingus.app/Contents//data
>>>>>>>> language:                German (de)
>>>>>>>> sound support:           enabled
>>>>>>>> music support:           enabled
>>>>>>>> fullscreen:              disabled
>>>>>>>> 
>>>>>>>> 2011-12-27 20:30:10.229 pingus[328:613] Warning once: This 
>>>>>>>> application, or a library it uses, is using NSQuickDrawView, which has 
>>>>>>>> been deprecated. Apps should cease use of QuickDraw and move to Quartz.
>>>>>>>> --------8<--------8<--------
>>>>>>>> 
>>>>>>>>> 2. It defaults to German, which is ok, but the --language option does 
>>>>>>>>> not work to change it.
>>>>>>>> 
>>>>>>>> Sorry, that's my fault. I just saw that the language was selected at 
>>>>>>>> compile time instead of run time. To fix it, open 
>>>>>>>> "Pingus.app/Contents/MacOS/pingus" using a text editor and change the 
>>>>>>>> second line to "lang=<what you need>".
>>>>>>>> Currently the line reads "lang=de" but it should be:
>>>>>>>> ------8<--------8<------
>>>>>>>> lang=`defaults read .GlobalPreferences AppleLanguages | tr -d 
>>>>>>>> [:space:] | cut -c2-3`
>>>>>>>> ------8<--------8<------
>>>>>>>> Apparently I missed to escape the back ticks, so this was executed 
>>>>>>>> while I build pingus already.
>>>>>>>> Another problem with this language detection is, that it only works 
>>>>>>>> with two-letter codes, so something like "pt_BR" won't be detect 
>>>>>>>> correctly.
>>>>>>>> 
>>>>>>>>> Which version of OSX should it work with? I'm running 64bit 10.7.2
>>>>>>>> 
>>>>>>>> I build it on 32 bit intel, using 10.5 "Leopard". Here I can play 
>>>>>>>> levels but some graphics are missing.
>>>>>>>> 
>>>>>>>> bye,
>>>>>>>> Jonas
>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> On Tue, Dec 27, 2011 at 5:33 AM, Ingo Ruhnke <address@hidden> wrote:
>>>>>>>>> On 24 December 2011 23:45, Ingo Ruhnke <address@hidden> wrote:
>>>>>>>>>> Pingus 0.7.6 is out, not much changes to the core game, but 10 brand
>>>>>>>>>> new Xmas themed levels.
>>>>>>>>>> 
>>>>>>>>>> * added new SVG icons for Pingus
>>>>>>>>>> * added 10 new xmas themed levels
>>>>>>>>>> * added ability to sort levelsets by priority
>>>>>>>>>> 
>>>>>>>>>> Download: http://pingus.seul.org
>>>>>>>>> 
>>>>>>>>> Jonas Bähr <address@hidden> build a MacOSX port of it, available at:
>>>>>>>>> 
>>>>>>>>> http://pingus.googlecode.com/files/Pingus-0.7.6.dmg
>>>>>>>>> 
>>>>>>>>> --
>>>>>>>>> Blog:     http://grumbel.blogspot.com/
>>>>>>>>> JabberID: xmpp:address@hidden
>>>>>>>>> ICQ:      59461927
>>>>>>>>> 
>>>>>>>>> _______________________________________________
>>>>>>>>> Pingus-Devel mailing list
>>>>>>>>> address@hidden
>>>>>>>>> https://lists.nongnu.org/mailman/listinfo/pingus-devel
>>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
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