On 26 Oct 2016, at 17:32, G 3 <address@hidden> wrote:
Maybe changing the base SDK from Mac OS 10.12 to say Mac OS 10.6
might fix the problem.
any suggestion how to do this?
for my linux and windows builds I use docker images, and I'm quite
happy with this setup, it is stable and I get the same results
regardless the environment I use to run the builds.
unfortunately, for macOS, my development platform, I do not have a
stable, fully controllable, build platform, and each time Apple
updates the system I run into problems.
currently deep inside Xcode 8 is OSX 10.12 SDK only, and I do not
know how to install other versions.
I'm considering a custom homebrew install, with all specific tools,
but, as far as I know, this will not completely severe the links to
the system libraries.
so any suggestions on how to stick to a specific base SDK will be
highly appreciated.
regards,
Liviu