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Re: porting problem


From: Marcus G. Daniels
Subject: Re: porting problem
Date: 14 Jan 1999 08:48:00 -0800

>>>>> "JM" == Marshall James <address@hidden> writes:

JM> * [worldRaster setWidth: [epdSwarm getWorldXSize] Height:
JM> [epdSwarm getWorldYSize]];

The only difference seems to be the colormap that you are using -- 
it is possible that a segfault could occur if the colormap wasn't intact.
The best thing to do is to identify exactly where the crash occurs
(whether that's in Swarm or a system library), and work backward from there. 

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