--- Begin Message ---
Subject: |
[Wesnoth-cvs-commits] wesnoth/data game.cfg |
Date: |
Mon, 30 May 2005 07:17:15 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <address@hidden> 05/05/30 11:17:15
Modified files:
data : game.cfg
Log message:
Changes to saurian and drakefoot movetypes.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.157&tr2=1.158&r1=text&r2=text
Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.157 wesnoth/data/game.cfg:1.158
--- wesnoth/data/game.cfg:1.157 Mon May 30 07:47:54 2005
+++ wesnoth/data/game.cfg Mon May 30 11:17:14 2005
@@ -1470,24 +1470,28 @@
[/resistance]
[/movetype]
- [movetype]
+ [movetype]
name=lizard
flies=false
+ # Saurians do alright on, but not especially well on rough terrain like
hills
+ # They are very bad at scaling ridges and climbing in general,
preferring to jump over obstacles
+ # They prefer soft, unstable ground like sand, or swamp - their wide
feet handle that better than others
+ # Terrain with a ground plane that is not interrupted by obstacles over
1.5meters tall is best for them
[movement_costs]
deep_water=100
- shallow_water=3
+ shallow_water=2
swamp_water=1
grassland=1
sand=1
forest=2
- hills=1
- mountains=2
+ hills=2
+ mountains=3
village=1
castle=1
cave=1
canyon=100
cavewall=100
- tundra=4
+ tundra=3
[/movement_costs]
[defense]
@@ -1497,8 +1501,8 @@
grassland=60
sand=40
forest=40
- hills=40
- mountains=40
+ hills=50
+ mountains=60
village=50
castle=40
cave=40
@@ -1609,7 +1613,7 @@
[movetype]
name=drakefly
flies=true
- # Drakes are huge (easy targets) flying beast, but are different
+ # Drakes are huge (easy targets) flying beasts, but are different
# from the classical flying unit: to fight they have to land
# They love caves and mountains, and above all: warmth
[movement_costs]
@@ -1647,7 +1651,7 @@
[resistance]
blade=90
- pierce=110
+ pierce=120
impact=80
fire=50
cold=150
@@ -1657,8 +1661,8 @@
[movetype]
name=drakefoot
- # These Drakes have crippled wings - they don't fly
- # But they have thicker hides
+ # These Drakes wear heavy armor - they don't fly
+ # But the armor makes them a good bit tougher
# Do a bit worse in Swamps as they can't hop to dry spots
[movement_costs]
deep_water=100
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