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Re: [Wesnoth-dev] How much discussion should we have about changes?


From: David White
Subject: Re: [Wesnoth-dev] How much discussion should we have about changes?
Date: Mon, 30 May 2005 17:38:34 -0500
User-agent: Mozilla Thunderbird 0.8 (Windows/20040913)

Asa Swain wrote:

I disagree with the sudden change to have berserk
happen again while defending. And I was surprised to
see the orcish archers suddenly gain a fire attack.
Normally we would have a long discussion before big
changes like these happened.

Well, Noy and Dragonking are in charge of making decisions like this, and I have confidence in them.

What's more, we DID have discussion of how 'berserk' should operate -- in fact, we have had heated discussion on it since April, 2004: http://www.wesnoth.org/forum/viewtopic.php?t=1139&start=0

Exactly how much more needs to be said on that topic? Does anyone really have anything new to add? I think it's time for someone to make a decision, and Noy and Dragonking have impressed me as the people who I can have confidence in to make such decisions.

As for the Orcish Archer getting a fire attack, that was mentioned several times too. It wasn't exactly brought up for 'debate', but I'm not sure how much purpose this would have served.

I may not agree with all the changes made, but no
matter what the final version looks like, I'm excited
about the prospect of actually reaching 1.0, as
opposed to being eternally stuck in development.
No-one is going to agree with all changes made, not even me. However, we have to design things by placing people in charge of certain areas rather than have a 'design by committee' approach. This is the approach I have always preferred, and it has shown itself to work better than when we fall into a 'design by committee' approach in the history of Wesnoth too.

David




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