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[Wesnoth-dev] making HttT easier


From: ott
Subject: [Wesnoth-dev] making HttT easier
Date: Wed, 20 Jul 2005 11:45:18 +0200
User-agent: Mutt/1.5.6i

Recently many of the HttT scenarios were tweaked to be easier.  In some
scenarios, one of the ways this was done was by reducing the AI attack
depth.  However, due to the ordering of the AI parameters in the scenario
file, it appears to me as if the changes are going to be ignored -- for
instance, in Valley of Death, the old {4 4 5} attack depth is going to
override the {1 3 5} that seems to have been intended.  Could Sirp, Shade
or Darth Fool (who have all made recent commits relating to difficulty
in HttT) please look at this issue?

-- address@hidden




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