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bug#74863: 31.0.50; Problems with play-sound on MS-Windows
From: |
Eli Zaretskii |
Subject: |
bug#74863: 31.0.50; Problems with play-sound on MS-Windows |
Date: |
Sun, 15 Dec 2024 20:48:59 +0200 |
> Date: Sun, 15 Dec 2024 19:33:35 +0100
> Cc: 74863@debbugs.gnu.org
> From: Cecilio Pardo <cpardo@imayhem.com>
>
> >> + if (in_memory)
> >> + i_result = !PlaySound (psz_file_or_data, NULL, SND_MEMORY);
> >
> > AFAIU, the documentation seems to say that the string passed as the
> > first argument to PlaySound is limited to 256 characters (i.e. bytes)?
> > If so, how do we play longer sounds?
>
> I think this limitation applies only when the argument points to a
> string, and not when using SND_MEMORY, which is documented with: "The
> pszSound parameter points to a sound loaded in memory."
>
> It's true the documentation doesn't say so, and I haven't found any
> clarification by Microsoft, but SND_MEMORY would be useless otherwise.
> Also I see normal usage searching the internet.
So there are no limitations whatsoever on the length of that string?
bug#74863: 31.0.50; Problems with play-sound on MS-Windows, Cecilio Pardo, 2024/12/15
bug#74863: 31.0.50; Problems with play-sound on MS-Windows, Eli Zaretskii, 2024/12/21