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Re: Moving point after character when clicking latter half of it
From: |
Yuan Fu |
Subject: |
Re: Moving point after character when clicking latter half of it |
Date: |
Wed, 12 Jul 2023 15:08:55 -0700 |
> On Jul 12, 2023, at 2:36 PM, Moritz Maxeiner <mm@ucw.sh> wrote:
>
> On Wednesday, 12 July 2023 23:17:41 CEST Yuan Fu wrote:
>>
>>> On Jul 12, 2023, at 12:58 PM, Moritz Maxeiner <mm@ucw.sh> wrote:
>>>
>>> On Wednesday 12 July 2023 02:52:01 CEST Po Lu wrote:
>>>> Moritz Maxeiner <mm@ucw.sh> writes:
>>>>> I'm not clear on why that would make it wrong (as in incorrect semantics).
>>>>> It's definitely inefficient (though I've not noticed the overhead in
>>>>> practice), which is why I asked if there's a more elegant solution.
>>>>
>>>> The overhead is apparent when options such as
>>>> `mouse-drag-and-drop-region' are enabled and the connection to the X
>>>> server is slow.
>>>>
>>>>> Which this is, thank you very much for pointing that out. I've changed
>>>>> that
>>>>> part of the patch accordingly, though this does unfortunately mean that a
>>>>> new function is required, due to multiple places setting the glyph
>>>>> rectangle as it relates to dragging.
>>>>
>>>> I find that difficult to believe. Would you please describe the other
>>>> callers of `remember_mouse_glyph' that make adjustments there
>>>> impossible?
>>>>
>>>> I asked you to make the change in `remember_mouse_glyph' because that
>>>> would avoid the need to modify each of the *term.[cm] files
>>>> individually. Replacing it with a different function would miss the
>>>> point of the change.
>>>
>>> My apologies, after rereading your previous message I realize I
>>> misunderstood.
>>> I thought I was to put the changes after the remember_mouse_glyph call
>>> (like I
>>> was previously asked to do for move_it_in_display_line instead of modifying
>>> another xdisp.c function, move_it_in_display_line_to). My comment derived
>>> from
>>> that misunderstanding as there are multiple calls to remember_mouse_glyph
>>> that
>>> need to be affected.
>>>
>>> I have adjusted the patch as requested (I think), added some documentation
>>> in
>>> commands.texi, as well as a NEWS entry. I'm not sure about correct
>>> placement /
>>> formatting of the latter two.
>>>
>>> Btw. I'm not particularly happy about needed to add the `original_gx'
>>> variable, but since the function seems to overwrite its argument, which I
>>> need
>>> access to at its end (once the full glyph has been determined), I don't see
>>> another option. I'm also not super happy about the needed division, but I
>>> also
>>> don't see a way around that. If you know a more elegant solution I'd be
>>> happy
>>> to hear it.
>>>
>>>>
>>>>> Assuming this version of the implementation meets muster I will work
>>>>> on the etc/NEWS entry and can look into adding something to
>>>>> (elisp)Accessing Mouse, as well.
>>>>
>>>> Several other comments below:
>>>>> +/* Function to bisect `glyph` into left and right halves, then
>>>>> + replace it with the half in which `x` is. */
>>>>> +
>>>>> +static void
>>>>> +x_vertical_bisect_glyph(XRectangle *glyph, int x)
>>>>> +{
>>>>> + int halfwidth = glyph->width / 2;
>>>>> + glyph->width = halfwidth;
>>>>> +
>>>>> + int bisection = glyph->x + halfwidth;
>>>>> + if (x > bisection)
>>>>> + glyph->x = bisection;
>>>>> +}
>>>>
>>>> Please follow the GNU coding standards for both function declarators and
>>>> comments, by capitalizing (not quoting) arguments which appear in the
>>>> commentary, and placing a space between the identifier name and the
>>>> opening parentheses of the parameter type list. Also, use the active
>>>> voice when describing the behavior of a function within its commentary:
>>>>
>>>> /* Replace *GLYPH, a rectangle containing the bounds of a glyph, with
>>>> the half of the rectangle containing the position X. */
>>>>
>>>> static void
>>>> x_vertical_bisect_glyph (XRectangle *glyph, int x)
>>>> {
>>>> /* ... */
>>>> }
>>>>
>>>> In addition, we don't use Markdown style quotes for code. When quoting
>>>> identifier names in the future, either write:
>>>>
>>>> /* `foo' is used to perform ... */
>>>>
>>>> or
>>>>
>>>> /* 'foo' is used to perform ... */
>>>>
>>>>> /* Function to report a mouse movement to the mainstream Emacs code.
>>>>>
>>>>> The input handler calls this.
>>>>>
>>>>> @@ -14218,6 +14232,8 @@ x_note_mouse_movement (struct frame *frame, const
>>>>> XMotionEvent *event,>
>>>>> note_mouse_highlight (frame, event->x, event->y);
>>>>> /* Remember which glyph we're now on. */
>>>>> remember_mouse_glyph (frame, event->x, event->y, r);
>>>>>
>>>>> + if (mouse_prefer_closest_glyph)
>>>>> + x_vertical_bisect_glyph(r, event->x);
>>>>>
>>>>> dpyinfo->last_mouse_glyph_frame = frame;
>>>>> return true;
>>>>>
>>>>> }
>>>>>
>>>>> @@ -14382,6 +14398,8 @@ x_fast_mouse_position (struct frame **fp, int
>>>>> insist, Lisp_Object *bar_window,>
>>>>> remember_mouse_glyph (f1, win_x, win_y,
>>>>>
>>>>> &dpyinfo->last_mouse_glyph);
>>>>>
>>>>> dpyinfo->last_mouse_glyph_frame = f1;
>>>>>
>>>>> + if (mouse_prefer_closest_glyph)
>>>>> + x_vertical_bisect_glyph(&dpyinfo->last_mouse_glyph, win_x);
>>>>>
>>>>> *bar_window = Qnil;
>>>>> *part = scroll_bar_nowhere;
>>>>>
>>>>> @@ -14733,6 +14751,8 @@ XTmouse_position (struct frame **fp, int insist,
>>>>> Lisp_Object *bar_window,>
>>>>> dpyinfo = FRAME_DISPLAY_INFO (f1);
>>>>> remember_mouse_glyph (f1, win_x, win_y, &dpyinfo-
>>>> last_mouse_glyph);
>>>>> dpyinfo->last_mouse_glyph_frame = f1;
>>>>>
>>>>> + if (mouse_prefer_closest_glyph)
>>>>> + x_vertical_bisect_glyph(&dpyinfo->last_mouse_glyph, win_x);
>>>>
>>>> Please place a space between the identifier name and the opening brace
>>>> of each function call.
>>>>
>>>> However, implementing this feature shouldn't need changes to xterm.c at
>>>> all. Please make the change in `remember_mouse_glyph', not in window
>>>> system specific code.
>>>
>>> Since that function (and calls to it) are now merged into
>>> `remember_mouse_glyph', I think these are solved by default. I'll take more
>>> care next time, though, thank you for the
>>> correction.<emacs-29-move_it_in_display_line_to-nextglyphafterhalf-poc-0.6.patch>
>>
>> Sorry for joining late into the discussion. But I wonder if a Elisp solution
>> would suffice? Someone had requested this feature to me in the past and this
>> is my solution at the time.
>>
>> Yuan
>>
>>
>
> Thank you for the code. I've tried it out and it does seem to do the same
> thing for a single mouse click, but it does not change the behavior of mouse
> dragging (selection highlighting) in the same way, which I also want/need
> (and this patch does).
Ah, the code is just to show that similar things might be accomplishable by
modifying Elisp functions. I don’t suggest using it as-is. Besides what you
pointed out, it also uses advice, which is bad.
Yuan
- Re: Moving point after character when clicking latter half of it, (continued)
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/10
- RE: [External] : Re: Moving point after character when clicking latter half of it, Drew Adams, 2023/07/10
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/10
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Yuan Fu, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/12
- Re: Moving point after character when clicking latter half of it,
Yuan Fu <=
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Yuan Fu, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/21
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/21
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/22
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/22
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/22
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/22