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Re: The current hurd development system - or: optimizing for fun
From: |
Alfred M\. Szmidt |
Subject: |
Re: The current hurd development system - or: optimizing for fun |
Date: |
Tue, 31 Jan 2006 10:38:45 +0100 |
> Could you clarify why having commit access is a requirement for
> actually starting to hack? When I start, I just modify my local
> tree, and work on that until I'm happy with the result.
It's just a basic -Ofun paradigm to give access, AFAIUI. I didn't
invent this.
Seems to me to be quite a silly requirement.
- The current hurd development system - or: optimizing for fun, Tom Bachmann, 2006/01/29
- Re: The current hurd development system - or: optimizing for fun, Alfred M\. Szmidt, 2006/01/30
- Re: The current hurd development system - or: optimizing for fun, Tom Bachmann, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Alfred M\. Szmidt, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Tom Bachmann, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Alfred M\. Szmidt, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Tom Bachmann, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun,
Alfred M\. Szmidt <=
- Re: The current hurd development system - or: optimizing for fun, Johan Rydberg, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Ludovic Courtès, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Alfred M\. Szmidt, 2006/01/31
- Re: The current hurd development system - or: optimizing for fun, Filip Brcic, 2006/01/31