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Re: C++
From: |
Jonathan S. Shapiro |
Subject: |
Re: C++ |
Date: |
Mon, 9 Nov 2009 09:19:47 -0800 |
On Mon, Nov 9, 2009 at 8:32 AM, Sam Mason <address@hidden> wrote:
> Fun! Link times would be even more of a problem then, Google's linker
> "gold" was about helping with this a bit (five times?) but if you move
> optimization into the linker this is going to get much slower again.
Not really. Optimization takes what it takes. The question is whether
you do it badly, one file at a time, or globally, one binary at a
time. What gets longer if certain optimizations are turned on is the
compile/edit/debug cycle.
But what's interesting is that there is a middle position where most
of the heavy lifting is done by the front end, and the optimizations
performed in the linker are (from a time perspective) relatively
modest.
So from a developer perspective this may be more of a "tuning knob"
problem than anything else.
shap
- Re: C++, (continued)
- Re: C++, William Leslie, 2009/11/04
- Re: C++, Jonathan S. Shapiro, 2009/11/04
- Re: C++, Bas Wijnen, 2009/11/05
- Re: C++, olafBuddenhagen, 2009/11/08
- Re: C++, Bas Wijnen, 2009/11/09
- Re: C++, William Leslie, 2009/11/09
- Re: C++, Michal Suchanek, 2009/11/09
- Re: C++, Bas Wijnen, 2009/11/09
- Re: C++, Jonathan S. Shapiro, 2009/11/09
- Re: C++, Sam Mason, 2009/11/09
- Re: C++,
Jonathan S. Shapiro <=
- Re: C++, Sam Mason, 2009/11/09
- Re: C++, Lluís, 2009/11/11
- Re: C++, Jonathan S. Shapiro, 2009/11/09
- Re: C++, olafBuddenhagen, 2009/11/10