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[Nel] Terrain/Landscape changing
From: |
Eric Heikkila |
Subject: |
[Nel] Terrain/Landscape changing |
Date: |
Wed, 3 Nov 2004 12:03:24 -0800 (PST) |
Ok, that question could've been more vague I suppose
;) ehhe sorry.
What I mean is, could I have something like an
earthquake occur in the game, then alter an area (or
zones) terrain on the fly? Or even in reaction to
people doing things (casting some nasty spell, using a
bulldozer, blowing something up, etc.)?
- [Nel] Terrain/Landscape changing, Eric Heikkila, 2004/11/03
- [Nel] Terrain/Landscape changing,
Eric Heikkila <=
- Re: [Nel] Terrain/Landscape changing, Andi [ Debug ], 2004/11/03
- Re: [Nel] Terrain/Landscape changing, Eric Heikkila, 2004/11/03
- [Nel] ID3DXEffectStateManager, Eric Heikkila, 2004/11/03
- Re: [Nel] ID3DXEffectStateManager, Andi [ Debug ], 2004/11/03
- Re: [Nel] ID3DXEffectStateManager, Eric Heikkila, 2004/11/03
- Re: [Nel] ID3DXEffectStateManager, Eric Heikkila, 2004/11/03