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Re: [paragui-users] want to run my dll idea for pg past anyone who cares


From: Alexander Pipelka
Subject: Re: [paragui-users] want to run my dll idea for pg past anyone who cares to look
Date: 04 Jun 2002 22:12:45 +0200

Yep. I would also prefer some kind of hook-system.

What about adding a new messagetype (e.g. MSG_XMLHEADATTS).
With this it would be possible to add a messagehandler (e.g. to a
PG_Application object) to process the event.

app.SetCallback(MSG_XMLHEADATTS, &my_xmlhandler);

PARAGUI_CALLBACK(my_xmlhandler) {
        atts = (const char**)data;

        char* val = PG_Layout::GetParamStr(atts, "customtagname");
}

Maybe a solution ? 

Alex

Am Die, 2002-06-04 um 21.05 schrieb Andrew Ford:
> I don't know how many people would use that feature
> regularly.  Seems a bit bloaty to me.  How about
> adding hooks to the layout parser to enable
> application specific tag processing?  Or how about a
> plugin-like system for the layout parser?  Is this
> possible?
> 
> Andrew.
> 
> --- Keith Swyer <address@hidden> wrote:
> > well, i have been asking a few questions about dlls
> > and pg etc latley, so i
> > thought i'd run my idea by you...
> > 
> > - make changes to the loadlayout to incorporate a
> > tag in the head for any
> > dlls you want to dynamically load
> > in your app at runtime. somthing like...
> > 
> >     <DLL name proxyname baseclass>
> > 
> >     name - the name of the dll
> >     proxyname - the name of the exported function
> > that will instantiate your
> > new class
> >     baseclass - the baseclass that your new class
> > uses (maybe not needed)
> > 
> > - in the loadlayout function all of the dlls will be
> > loaded and instantiated
> > into a list held in the PG_Application class
> >          map <string, baseclass *, less<string> >
> > _map;
> > 
> >     we can then load the dll and insert a new class:
> >         _map[name] = instantiate(proxyname)
> > 
> >  of coarse one limitation is easily seen.....you can
> > only use one baseclass
> > type for ALL dlls used
> > 
> > - now, back in your main program you will be able to
> > access the _map with
> > all of the classes and since they are
> > all derived from your baseclass, you don't need to
> > know the names of them to
> > call functions. and with the map, you can get the
> > name of the new class.
> > 
> > PG_Application will possibly need a few new members.
> > ??
> > 
> > - personally, what i am trying to accomplish is the
> > following.
> > 
> > the main app loads a layout which is the 'main menu'
> > and given any dlls in
> > the <head> new buttons are added
> > to the menu. I am not worried about doing this
> > dynamically, whenever new
> > dlls are added, you change this main
> > layout to add new buttons.  now with the new buttons
> > attached to their dlls,
> > pressing a button will bring you to
> > a new 'area', hiding the main menu and showing all
> > of the new 'area' by
> > calling a member such as ShowArea() in the dll. THe
> > class in the dll in turn
> > holds a list of all of its widgets so that we can
> > show/hide all of them
> > witout have to destroy then create them again by
> > moving b/w 'areas'.
> > 
> > anyway, can anyone see any major flaws or see
> > anything that should be
> > added.?
> > 
> > -Keith
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
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> >
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> 
> 
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