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From: | Richard Henderson |
Subject: | Re: [PATCH v3 06/13] tcg/s390x: Support MIE2 multiply single instructions |
Date: | Tue, 6 Dec 2022 14:20:16 -0600 |
On Thu, Dec 01, 2022 at 10:51:53PM -0800, Richard Henderson wrote:
> The MIE2 facility adds 3-operand versions of multiply.
>
> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
> ---
> tcg/s390x/tcg-target-con-set.h | 1 +
> tcg/s390x/tcg-target.h | 1 +
> tcg/s390x/tcg-target.c.inc | 34 ++++++++++++++++++++++++----------
> 3 files changed, 26 insertions(+), 10 deletions(-)
Reviewed-by: Ilya Leoshkevich <iii@linux.ibm.com>
I have one small suggestion, see below.
> diff --git a/tcg/s390x/tcg-target-con-set.h b/tcg/s390x/tcg-target-con-set.h
> index 00ba727b70..33a82e3286 100644
> --- a/tcg/s390x/tcg-target-con-set.h
> +++ b/tcg/s390x/tcg-target-con-set.h
> @@ -23,6 +23,7 @@ C_O1_I2(r, 0, ri)
> C_O1_I2(r, 0, rI)
> C_O1_I2(r, 0, rJ)
> C_O1_I2(r, r, ri)
> +C_O1_I2(r, r, rJ)
> C_O1_I2(r, rZ, r)
> C_O1_I2(v, v, r)
> C_O1_I2(v, v, v)
> diff --git a/tcg/s390x/tcg-target.h b/tcg/s390x/tcg-target.h
> index 645f522058..bfd623a639 100644
> --- a/tcg/s390x/tcg-target.h
> +++ b/tcg/s390x/tcg-target.h
> @@ -63,6 +63,7 @@ typedef enum TCGReg {
> #define FACILITY_FAST_BCR_SER FACILITY_LOAD_ON_COND
> #define FACILITY_DISTINCT_OPS FACILITY_LOAD_ON_COND
> #define FACILITY_LOAD_ON_COND2 53
> +#define FACILITY_MISC_INSN_EXT2 58
> #define FACILITY_VECTOR 129
> #define FACILITY_VECTOR_ENH1 135
>
> diff --git a/tcg/s390x/tcg-target.c.inc b/tcg/s390x/tcg-target.c.inc
> index d02b433271..cd39b2a208 100644
> --- a/tcg/s390x/tcg-target.c.inc
> +++ b/tcg/s390x/tcg-target.c.inc
> @@ -180,6 +180,8 @@ typedef enum S390Opcode {
> RRE_SLBGR = 0xb989,
> RRE_XGR = 0xb982,
>
> + RRFa_MSRKC = 0xb9fd,
> + RRFa_MSGRKC = 0xb9ed,
> RRFa_NRK = 0xb9f4,
> RRFa_NGRK = 0xb9e4,
> RRFa_ORK = 0xb9f6,
> @@ -2140,14 +2142,18 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
> break;
>
> case INDEX_op_mul_i32:
> + a0 = args[0], a1 = args[1], a2 = (int32_t)args[2];
> if (const_args[2]) {
> - if ((int32_t)args[2] == (int16_t)args[2]) {
> - tcg_out_insn(s, RI, MHI, args[0], args[2]);
> + tcg_out_mov(s, TCG_TYPE_I32, a0, a1);
Should we consider a0 == a1 case here as well, in order to get rid of
this extra move when possible?
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