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Re: [Adonthell-artwork] map gfx design


From: Joseph Toscano
Subject: Re: [Adonthell-artwork] map gfx design
Date: Tue, 12 Mar 2002 16:09:20 -0500

cirrus wrote:
> at least it would be 100MB of quality material - not bloated rubbish
> made by lazy programmers / artists like so many games today!

Question: what image format are we using for Adonthell? Are we using a
custom format, or an already-established format?

If the latter, the choice seems clear: PNG. But I dunno, maybe there's
something prohibiting us from using it. . .?

--JT




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