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Re: [Adonthell-devel] gimmicks in the game...
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] gimmicks in the game... |
Date: |
Mon, 10 Dec 2001 21:41:43 +0100 (CET) |
cirrus wrote
> I was just wandering around the map again. How difficult is it to let
> the player interact with things on the map like you did for the clock,
> bjarn's chest* and the alchemy table? If it's easy I think we should add
> loads more, especially in the rooms upstairs and in the cellar where
> there isn't anyone to talk to. If it's difficult to add these things
> don't bother, but if they're easy here a few ideas...
Cool :). They shouldn't be very difficult to add ...
Kai