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Re: [Adonthell-devel] Outro dialogue complete!


From: Alexandre Courbot
Subject: Re: [Adonthell-devel] Outro dialogue complete!
Date: 19 Dec 2001 20:30:54 +0100

> * Could you also place that hay cart on the yard somewhere? It's in the
>   mapobject CVS:  
>   mapobjects/buildings/wastes_edge/redwyne_inn/exteriors/decorations/
>   There are some bushes and the vine leafs too.

I'll have a look at this, yes.

>   And how about giving that smoke a ragged edge? Wouldn't that be a lot
>   better?

Mmmm I personnally like it that way. The smoke is supposed to fill the
entiere kitchen, which it is doing just fine right now (and we'll never
release if we continue tuning things ;))

Alex.

-- 
http://www.gnurou.org




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