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Re: [Adonthell-devel] Back again...


From: Micah J. Cowan
Subject: Re: [Adonthell-devel] Back again...
Date: Mon, 24 Mar 2003 14:34:16 -0800
User-agent: Mutt/1.2.5.1i

On Mon, Mar 24, 2003 at 10:21:56PM +0100, Kai Sterker wrote:
> On Mon, 24 Mar 2003 12:48:17 -0800 Micah J. Cowan wrote:
> 
> > > I would more imagine something like: play sample. If sample not in
> > > cache, load first. If cache full, replace sample that has been used
> > > least frequently.
> > 
> > I imagine even this could be too slow the first time a sample is
> > played; I'd prefer to preload samples when a level is loaded, or
> > something.
> 
> Of course, that could be done. But it also depends how many samples
> there will be, and how large they are. Maybe it would even make sense to
> have two "types" of samples. The important ones that need to be in
> memory and played immediately, and those that are mere ambient sounds. I
> guess it doesn't matter if a birdsong is played at the instant or 0.25
> seconds later.

Right--although the loading could still interfere with the playing of
other ambient sounds; i.e., the Ogg soundtrack might skip a bit while
the birdsong loads...

> > > So there are plenty of things on the todo list :).
> > 
> > Know where I could find that todo list? :)
> 
> Um, nothing has changed in this respect. Still no official todo list ;).
> But looking at the last 3 months of the devel list should give you an
> idea what is going to be covered. That together with the 0.3 demo should
> give an idea what still needs to be done :).

Well, aside from the misspelling of "price" as "prize" in at least one
spot of 0.3 (and somewhere in the documentation, I think), the only
thing I can think of that needs work is the actual creation of more
levels... :-)

Although I did read that we've switched to a 640x480 format: did that
require that all the graphics used in 0.3 be redrawn--or were they
simply resized to 50% of their previous screen coverage? If the
former, has that work been finished? (I apologize for asking questions
that could be verified simply by downloading the current CVS tree, but
I won't have an opportunity to do that right away...)

-Micah




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