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Re: [Adonthell-general] quiet list?


From: Alexandre Courbot
Subject: Re: [Adonthell-general] quiet list?
Date: 11 Feb 2002 16:03:07 +0100

> I'm here! Over here! I'm aaarrrgh! (Sound of someone dropping down a deep 
> hole)No, just kidding, I'm still there, and more so than ever! Because 
> starting this monday my Semester is over!!! Yaaaay! As I noted in a tiny mail 
> a while ago I've been crammed with work - but that state is about to end! In 
> fact, it has ended, there's no more courses, and I took my first oral exam 
> today (in fact I took it just now: maths). There's just two more to go and 
> they are spread over february, so I will surely finally have time to do some 
> new work for A.

Woohoo! So good. You know what? :) I'd love to have one character
adapted to the new screen resolution, with walking & running frames.
I'll probably commit a first draft of the new map engine soon, and I'd
really like to see how it renders with the proper gfxs. I could take the
old ones and resize them, but as the dynamics will be totally different
(due to the new res the characters could look less "squarish" and have
more dynamic movments) I fear it won't render the best way. What I'd
think to be the best style would be something like the Chrono trigger
characters (for the dimensions - not the manga-like style). Would you
like to do some drafts?

> Sorry if I'm bothering you with this private stuff, but I think you all 
> deserve to know what I've been up to, and to be assured that Adonthell hasn't 
> lost me, and never will!

Hehe no problem - anyway although it's Adonthell list it's the best way
for us to keep in touch :)
<my private stuff>
Finished the 1st semester and just gave the 1st semester project! :) But
the 2nd semester is starting and my project will be to port GCC to a new
architecture - but fortunately I'll have a machine for me here at univ,
so I can work on Adonthell as well! :)

> (more to come from) BEN

I hope so! ;) See you all!

Alex.

-- 
http://www.gnurou.org





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