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From: | Frédéric Devernay |
Subject: | Re: [Bino-list] os x build failure |
Date: | Sun, 6 Nov 2011 11:47:45 +0100 |
Nate, You forgot an "s" at the end of Headers; Le 6 nov. 2011 à 01:44, Nate a écrit : -I/Library/Frameworks/QtOpenGL.framework/Header" Don't forget that Bino with Equalizer support can only be built in 32-bits mode, because it uses the deprecated Carbon API, which isn't available in 64-bits mode. That means you'll also have to build all support libraries either in 32-bits or in universal (32-64) mode. Good luck with this. I'll give it a try too, and I'll keep you posted. Personally, I would switch to Linux to use Bino with Equalizer. Another solution, to build it in 64-bits mode, would be to build it using X11, with an X11-based Equalizer and qt4-x11 from macports. fred |
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