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Re: My GWorkspace feature request


From: Lars Sonchocky-Helldorf
Subject: Re: My GWorkspace feature request
Date: Mon, 23 Jun 2003 22:48:31 +0200

On 23.06.2003 22:16:07 MJ Ray wrote:
>Lars Sonchocky-Helldorf <Lars.Sonchocky-Helldorf@bbdo-interone.de> wrote:
>> the object you point at will get selected by right/control clicking at 
it.
>> everything else is silly.
>
>Tell that to some of the other context menu advocates.  One point posted
>in favour of context menus has been that you could operate on one object
>while not disturbing your selection, I think.

That's no context menu then. I have never seen such an senseless 
implementation (really, but I must admit I don't use KDE nor GNOME)

>
>>>A non-simple application is an application with a bad interface. 
Context
>> how about app with 200+ menu entries? with submenus of submenus of
>> submenus?
>
>Submenus of submenus of the app menu is as deep as the current UIG 
allows.
>If you feel that you want more depth, you need to refactor.

O.k. then you might have a main menu with 50+ entries for some apps.

>
>> what about Maya? Maya has not only extensive use of context menus, it 
also
>
>I do not know Maya.  What is Maya?  I see many applications with that 
name.

3D Modelling program form alias|wavefront. 
http://www.aliaswavefront.com/en/products/maya/index.shtml

never used it myself (to expensiv) but I have seen profis (at my 
workplace) using it. It is interesting to see how quickly and skilled they 
navigate through the context menus.

>
>[...]
>> You really *can't* compare the Gimp with Photoshop. It must be a long 
time
>> you used Photoshop.
>
>It has been, as I said.  Its unfixable silliness annoyed me too much.

Things change over the time... (this is true not only in this *contect* 
;-))

Lars




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