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From: | Stéphane Magnenat |
Subject: | Re: [glob2-devel] problem with the script engine |
Date: | Wed, 7 Mar 2007 22:46:10 +0100 |
User-agent: | KMail/1.9.6 |
> This would be the problem functions do not get reenabled when the time > comes if the script has run off the rails > a suggested fix during a save reload cycle check the state of the game > and if the game state and the script mismatch run the script forward > to match (like in the game i have running i should be getting the > explorer flag part of the tutorial but it seem to be jammed (i have 2 > level 3 towers in the correct position and ive been upgrading > everything) A save game saves the script state along with the others games data. Steph -- http://nct.ysagoon.com
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