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Re: [glob2-devel] New unit allocation system almost done
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] New unit allocation system almost done |
Date: |
Mon, 26 Mar 2007 13:33:51 +0200 |
User-agent: |
KMail/1.9.6 |
> By the way:
> Can we profit from dual processors?
We could easily put sound, and with some more works graphics, on another
thread. But there is probably areas that need more works.
> Those seem to become standard.
> I have the impression, that we are memory intensive but don't rely
> much on heavy computation. Maybe a separate thread which creates a
> queue of random numbers?
why would we want a queue of random numbers as we need to have a synchronized
random generator (remember syncrand)
Steph
--
http://nct.ysagoon.com
- Re: [glob2-devel] New unit allocation system almost done, (continued)
- Re: [glob2-devel] New unit allocation system almost done, Kai Antweiler, 2007/03/20
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/20
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/20
- Re: [glob2-devel] New unit allocation system almost done, Kai Antweiler, 2007/03/21
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/21
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/21
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/23
- Re: [glob2-devel] New unit allocation system almost done, Kai Antweiler, 2007/03/24
- Re: [glob2-devel] New unit allocation system almost done, Bradley Arsenault, 2007/03/25
- Re: [glob2-devel] New unit allocation system almost done, Kai Antweiler, 2007/03/26
- Re: [glob2-devel] New unit allocation system almost done,
Stéphane Magnenat <=
- Re: [glob2-devel] New unit allocation system almost done, Kai Antweiler, 2007/03/27
Re: [glob2-devel] New unit allocation system almost done, Stéphane Magnenat, 2007/03/21