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From: | Andrea Palmatè |
Subject: | Re: [Gnash-dev] std::bad_cast |
Date: | Sun, 24 May 2009 17:42:24 +0200 |
Il giorno 14/mag/09, alle ore 23:39, Benjamin Wolsey ha scritto:
I can think of two proper ways of fixing it: (a) use a custom string implementation for actionscript in Gnash thatallows platforms to supply their own implementations if the default one doesn't work. I almost did this once, but never applied it and the patch got obsoleted. This should probably be done sometime anyway, as it makesstring processing much more efficient and fixes a number of swfdec testcases.
can you send me your old patch so i can take a look at it? Andrea
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