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Re: [Gnash-dev] std::bad_cast
From: |
Richard Wilbur |
Subject: |
Re: [Gnash-dev] std::bad_cast |
Date: |
Sun, 24 May 2009 10:48:28 -0600 |
On Sun, 2009-05-24 at 17:42 +0200, Andrea Palmatè wrote:
> Il giorno 14/mag/09, alle ore 23:39, Benjamin Wolsey ha scritto:
> >
>
> > I can think of two proper ways of fixing it:
> >
> > (a) use a custom string implementation for actionscript in Gnash that
> > allows platforms to supply their own implementations if the default
> > one
> > doesn't work. I almost did this once, but never applied it and the
> > patch
> > got obsoleted. This should probably be done sometime anyway, as it
> > makes
> > string processing much more efficient and fixes a number of swfdec
> > testcases.
> >
> can you send me your old patch so i can take a look at it?
>
> Andrea
Dear Andrea,
Do you think this project would be amenable to division of labor? If
you would like assistance, I would be happy to work on the default
implementation to bring it up to the current baseline and coordinate
with you regarding the AmigaOS implementation.
Sincerely,
Richard
- Re: [Gnash-dev] std::bad_cast, (continued)
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/12
- Re: [Gnash-dev] std::bad_cast, Benjamin Wolsey, 2009/05/12
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/13
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/14
- Re: [Gnash-dev] std::bad_cast, Richard Wilbur, 2009/05/14
- Re: [Gnash-dev] std::bad_cast, Rob Savoye, 2009/05/14
- Re: [Gnash-dev] std::bad_cast, Benjamin Wolsey, 2009/05/14
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/15
- Re: [Gnash-dev] std::bad_cast, Benjamin Wolsey, 2009/05/15
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/24
- Re: [Gnash-dev] std::bad_cast,
Richard Wilbur <=
- Re: [Gnash-dev] std::bad_cast, Andrea Palmatè, 2009/05/24
- Re: [Gnash-dev] std::bad_cast, Richard Wilbur, 2009/05/24