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Re: [Gnash-dev] FPS sync
From: |
strk |
Subject: |
Re: [Gnash-dev] FPS sync |
Date: |
Wed, 27 May 2009 10:30:39 +0200 |
On Tue, May 26, 2009 at 07:00:00PM +0200, Andrea Palmatè wrote:
> >It caches all it reads from network into a local file, to allow
> >for seek-backs w/out reading all in memory.
> >
> and i've found it. It save some files in my temp dir called tdf.*
> and one of this contain the entire flv. indeed if i launch it with
> mplayer it plays the video correctly
Yes. Some others are anonymous instead (not linked on the filesystem).
Note that also data coming from stdin is so cached (top-level movie
loaded from the plugin comes from there).
> do you mean maxSleepUsec variable? because i've changed it from 10000
> to 100000 or 5000 but without any change
Yes, that's what I meant.
> The srange thing is that even if i run player2.swf without any param
> it goes to 80-90% of cpu usage.
Check memory and disk usage ?
Do you have a profiling build ?
--strk;
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http://foo.keybit.net/~strk/services.html /\ Keep it simple!
- [Gnash-dev] FPS sync, strk, 2009/05/25
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/27
- Re: [Gnash-dev] FPS sync, strk, 2009/05/27
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/27
- Re: [Gnash-dev] FPS sync, strk, 2009/05/27
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/30
- Re: [Gnash-dev] FPS sync, strk, 2009/05/30
- Re: [Gnash-dev] FPS sync, Andrea Palmatè, 2009/05/27
- [Gnash-dev] u2_has.swf profiling (was: FPS sync), strk, 2009/05/28