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Re: [Gnash-dev] FPS sync


From: strk
Subject: Re: [Gnash-dev] FPS sync
Date: Wed, 27 May 2009 10:30:39 +0200

On Tue, May 26, 2009 at 07:00:00PM +0200, Andrea Palmatè wrote:

> >It caches all it reads from network into a local file, to allow
> >for seek-backs w/out reading all in memory.
> >
> and i've found it. It save some files in my temp dir called tdf.*
> and one of this contain the entire flv. indeed if i launch it with  
> mplayer it plays the video correctly

Yes. Some others are anonymous instead (not linked on the filesystem).
Note that also data coming from stdin is so cached (top-level movie
loaded from the plugin comes from there).

> do you mean maxSleepUsec variable? because i've changed it from 10000  
> to 100000 or 5000 but without any change

Yes, that's what I meant.

> The srange thing is that even if i run player2.swf without any param  
> it goes to 80-90% of cpu usage.

Check memory and disk usage ?
Do you have a profiling build ?

--strk; 

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