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[gnugo-devel] gnu-go assignment
From: |
vsteigvi |
Subject: |
[gnugo-devel] gnu-go assignment |
Date: |
Wed, 13 Nov 2002 18:08:55 -0500 |
User-agent: |
Internet Messaging Program (IMP) 3.1 |
I have a couple idea's that I've been pondering for the Go endgame.
One.
To break the endgame into sub-games and do local searches on each sub-game to
find an optimal move in each sub-game. Then evaulute the best move globally.
This is along Dan's idea.
Two.
To break the endgame into serveral subgames and give a value to each subgame.
Then do a global search on the board. At each level of the search just evalute
the sub-game or few sub-games effected giving a new overall value to the board.
This is along Evan Daniel's idea.
I have also had the suggestion to try to work on an engine less complex then
gnu-go and then try and implement with gnu-go if I have success.
I also want to point out that my assignment is a learning assignment. I am to
write a report at the end of november, but I would like to continue working on
this after.
I was just curious if there was anymore thoughts or feedback before I make my
decision.
Thanks Vytas.
Re: [gnugo-devel] assignment with gnu-go, Evan Berggren Daniel, 2002/11/12