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[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex |
Date: |
Fri, 29 Nov 2002 04:57:03 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/11/29 04:57:03
Modified files:
Documentation/Manuscripts/Paper: paper.tex
Log message:
More pseudofinal
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.92&tr2=1.93&r1=text&r2=text
Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.92
gzz/Documentation/Manuscripts/Paper/paper.tex:1.93
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.92 Fri Nov 29 04:49:26 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex Fri Nov 29 04:57:02 2002
@@ -496,13 +496,15 @@
Color is the most dominant visual attribute of a texture.
Therefore, it is essential that the overall colors of the
backgrounds are maximally diverse with respect to color perception.
-
However, we come again to the entropy arguments
in Section~\ref{secfeaturevec}:
too many different colors in one background are perceived just
as a mix of many colors, making all such backgrounds look the same.
The backgrounds of random texels discussed earlier are an
extreme example of this.
+To maintain color balance,
+we use a small palette of colors for each background,
+chosen by heuristic perceptual methods.
%In addition to choosing perceptually diverse colors,
%there is the the question of how many colors to use.
@@ -510,10 +512,6 @@
% Using multiple different colors in a background allows
% a multitude of different combinations
-To maintain color balance,
-we use a small palette
-of carefully chosen colors for each background,
-
% independent of the basis textures producing
% the shapes of the background.
% Register combiners are used to combine the shape with the colors
@@ -538,18 +536,17 @@
% 2) not really uniform; it's MORE uniform than RGB but not
% absolutely uniform
-To address readability, we only use colors with the CIE $L^*$
+For readability, we only use colors with the CIE $L^*$
lightness value over 80 (percent of maximum).
-% Mention screen gamma earlier, maybe here.
-For correct computation of the lightness,
+Note that for correct computation of the lightness,
it is essential that the display gamma is properly adjusted
for linear RGB reproduction.
-% Onko lineaarinen *varmasti* oikea LAB-muunnokselle?
-Because the shapes should also be distinguishable,
-we use one half dark colors and one half light colors in the
-range to have some contrast for the shapes.
-This avoids the unpleasant, blurry appearance of backgrounds with only
+For each background,
+we use colors from {\em both} the dark and light end of the
+80-100 range in order to create some contrast.
+This makes the shapes in the texture distinguishable,
+and avoids the unpleasant, blurry appearance of backgrounds with only
chroma changes in colors.
%Having contrast makes shapes distinguishable
@@ -560,8 +557,8 @@
%% Doesn't really need to be said here; it's what people
%% will naturally assume.
-To produce compatible colors, we choose the hue angles from a distribution
-% To have: huonoa englantia
+To produce compatible colors, we choose
+the hue angles from a distribution
concentrated on one random hue with a random variance and
saturations from an ad hoc distribution.
This produces related colors with high probability, but still
@@ -793,7 +790,7 @@
\label{fig-identity-via-textures}
a) different documents with similar appearance and a focus+context view
showing relations,
-b) the same documents and the same view with identity visualized with unique
backgrounds
+b) the same documents and the same view with identity visualized with unique
backgrounds. If viewing this document on a screen, make sure the your gamma is
properly set; the text {\bf is} readable if the gamma is correct but the
textures are too dark if not.
}
\end{figure*}
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, (continued)
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/28
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/28
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/28
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/28
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/28
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex,
Tuomas J. Lukka <=
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/11/29
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Janne V. Kujala, 2002/11/29