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Re: Pingus 0.6 installer for win32


From: Milan Babuskov
Subject: Re: Pingus 0.6 installer for win32
Date: Fri, 06 Jun 2003 17:23:23 +0200
User-agent: Mozilla/5.0 (Windows; U; Win98; en-US; rv:1.1) Gecko/20020826

Björn Fischer wrote:
That would be really great! But is it really possible? On the GCC homepage they said that GCC is included in Cygwin and other versions (of GCC) can be built under cygwin. Does anybody know if cygwin-GCC builds native Win32 binaries or only ones that can be executed by cygwin? If it builds Win32-binaries we could build GCC under cygwin an then use it without cygwin.

They are native win32 binaries. I use Cygwin to compile my game and all I distrubute is the exe. It's really a great thing... to get Windows version of my game, *all* I had to do was copying the sources and doing make.

You can check it out (it uses SDL library):
http://njam.sourceforge.net

If I have some free time soon, I'll try to compile ClanLib and Pingus with Cygwin, and I'll report here...

Bye,

Milan Babuskov
http://njam.sourceforge.net







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