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Re: [RP] Complicated escape (or two escapes) or some other answer.


From: ratpoison-devel
Subject: Re: [RP] Complicated escape (or two escapes) or some other answer.
Date: Thu, 19 Aug 2010 09:53:05 -0400
User-agent: Mutt/1.5.20 (2009-06-14)

Hello, all,

  The rest of this thread was a good learning experience, but for the
record (in case anybody else gets a Dell Mini 10), there's a simple BIOS
setting that lets you exchange the "multimedia" keys and the normal
function keys.  It was pretty stupid of me not to check first...

 Sincerely yours,
   John B.

> On Fri, Jul 23, 2010 at 06:31:12PM +0300, Shawn Betts wrote:
> > > mod2 ? ? ? ?Num_Lock (0x4d)
> > >
> > > I didn't know Num_Lock could be a modifier...
> > 
> > It can't. It's a hack so that X programs don't read num_lock as a
> > regular key. Or maybe its some XKB thing. In any case you won't be
> > able to use that key as a modifier in ratpoison. A possibility would
> > be to map the keycode generated by the physical key to a different
> > keysym like Hyper and stick that on mod2 (moving num_lock to an empty
> > MOD). I'll leave the key juggling up to you :).
> > 
> > -Shawn
> 
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