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Re: [Enigma-devel] RE:Level packs
From: |
Ralf Westram |
Subject: |
Re: [Enigma-devel] RE:Level packs |
Date: |
Wed, 13 Aug 2003 08:19:44 +0200 |
Hi Daniel,
> Alas, I'm quite sure
> version 1.0 *will* depend on Oxydlib. There are more than 600 levels in
> the original Oxyds (including Esprit), and some of them are a pain to
> re-create for Enigma without a level editor.
What do you think of loading them using oxydlib and then directly save
them to lua-files?
Ralf
--
Dieses Posting besteht zu 67% aus Quotes.
Das müßte ausreichend sein! ;-)
- [Enigma-devel] RE:Level packs, Tacvek, 2003/08/09
- [Enigma-devel] RE:Level packs, Tacvek, 2003/08/10
- Re: [Enigma-devel] RE:Level packs, Tacvek, 2003/08/11
- Re: [Enigma-devel] RE:Level packs, Daniel Heck, 2003/08/12
- Re: [Enigma-devel] RE:Level packs, Tacvek, 2003/08/12
- Re: [Enigma-devel] RE:Level packs,
Ralf Westram <=
- Re: [Enigma-devel] RE:Level packs, Daniel Heck, 2003/08/13
- Re: [Enigma-devel] RE:Level packs, Ralf Westram, 2003/08/13
- Re: [Enigma-devel] RE:Level packs, Daniel Heck, 2003/08/14
- Re: [Enigma-devel] RE:Level packs, Ralf Westram, 2003/08/14
[Enigma-devel] RE:Level packs, Tacvek, 2003/08/15