enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Enigma-devel] RE:Level packs


From: Daniel Heck
Subject: Re: [Enigma-devel] RE:Level packs
Date: Wed, 13 Aug 2003 11:52:29 +0200
User-agent: Mutt/1.4i

> > Alas, I'm quite sure
> > version 1.0 *will* depend on Oxydlib.  There are more than 600 levels in
> > the original Oxyds (including Esprit), and some of them are a pain to
> > re-create for Enigma without a level editor.
> 
> What do you think of loading them using oxydlib and then directly save
> them to lua-files?

Johannes' first attempt at loading the Oxyd levels worked along that
line, but I don't think it would be legal to distribute the generated
Lua files. I don't know much about copyright law, but converting
all the levels to a new file format is certainly not "fair use".

Cheers,
Daniel




reply via email to

[Prev in Thread] Current Thread [Next in Thread]