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[Enigma-devel] Glass behaviour
From: |
Sven Bornemark |
Subject: |
[Enigma-devel] Glass behaviour |
Date: |
Tue, 28 Oct 2003 10:59:53 +0100 |
Hi folks,
> it depends on the speed of the marble. try going a
> little slower and your marble survives.
Yes, you're right!
Vänliga hälsningar
-Sven-
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Virtual Guitarist: http://vg.clubcubase.net
Personal: http://www.bornemark.com/sven
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- Re: [Enigma-devel] Rename Enigma?, (continued)
Re: [Enigma-devel] Glass behaviour, Stefan Stiasny, 2003/10/28
- [Enigma-devel] Glass behaviour,
Sven Bornemark <=
[Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Ingo van Lil, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, Peter, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Daniel Heck, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Nat Pryce, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, S. Siggelkow, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Daniel Heck, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Ralf Westram, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Tacvek, 2003/10/30