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Re: [Enigma-devel] Glass behaviour
From: |
Daniel Heck |
Subject: |
Re: [Enigma-devel] Glass behaviour |
Date: |
Wed, 29 Oct 2003 01:27:13 +0100 |
Nat Pryce wrote:
> I think it's a little *too* hard at the moment. The difference
> between the strength required to break the window and that required to
> shatter the marble is too small, in my opinion.
Yes, it really is. I will fix it.
Daniel
Re: [Enigma-devel] Glass behaviour, Stefan Stiasny, 2003/10/28
- [Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Ingo van Lil, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, Peter, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Daniel Heck, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Nat Pryce, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, S. Siggelkow, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Daniel Heck, 2003/10/30