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Re: [Enigma-devel] Glass behaviour
From: |
Nat Pryce |
Subject: |
Re: [Enigma-devel] Glass behaviour |
Date: |
Tue, 28 Oct 2003 12:52:35 -0000 |
From: "S. Siggelkow" <address@hidden>
> you mustn't push the marble too hard against the window. find the proper
strength and you'll be able too solve the level. The behaviour in Oxyd is
almost the same. Only the spectrum of the allowed strength is different, in
Enigma it is a little harder.
I think it's a little *too* hard at the moment. The difference between the
strength required to break the window and that required to shatter the
marble is too small, in my opinion.
Cheers,
Nat.
Re: [Enigma-devel] Glass behaviour, Stefan Stiasny, 2003/10/28
- [Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Ingo van Lil, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, Peter, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Daniel Heck, 2003/10/28
- Re: [Enigma-devel] Rename Enigma?, Nat Pryce, 2003/10/28
- Re[2]: [Enigma-devel] Rename Enigma?, S. Siggelkow, 2003/10/30
- Re: Re[2]: [Enigma-devel] Rename Enigma?, Tim Carlsen, 2003/10/30