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From: | Nicholas Jankowski |
Subject: | [Octave-bug-tracker] [bug #60818] delaunayn - 2D code path vectorization doesn't match nD algorithm |
Date: | Tue, 29 Jun 2021 14:18:22 -0400 (EDT) |
User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.114 Safari/537.36 |
Follow-up Comment #9, bug #60818 (project octave): based on the timing, and the likelihood that 2d and 3d will be the most heavily used, I'd recommend we keep both 2D and 3D broken out as vector based determinants (with the cross() and dot(cross...) respectively. then just to make sure the <tol function is consistent _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?60818> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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