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Re: [paragui-users] Help with menus...


From: Alexander Pipelka
Subject: Re: [paragui-users] Help with menus...
Date: 23 Jun 2002 22:18:57 +0200

Hi Mike!

That's a really weird one .. :))

Ok. Creating the PG_Application object inside main() solves the problem.
I haven't fully debugged it till now but it seems there is some
confusion in the shutdown/cleanup code.

Alex

Am Son, 2002-06-23 um 19.41 schrieb Atani:
> 
> 
> 
> On Sunday 23 June 2002 10:31, Eric Ross wrote:
> > Mensaje citado por Atani <address@hidden>:
> > > Hi all,
> > >   Using the attached code I generate a SIGSEGV everytime i close the app..
> >
> > Can you attach some _working_ code ? I mean something we could compile,
> > execute and test ?
> 
> Actually, the only thing that is missing from that zip (globals.h, includes 
> headers, etc... and the main method..)
> 
> I have attached the full source for the client app... its actually a very 
> basic app thus far that I am doing... The final project will be an online RPG 
> of sorts :)
> 
> Note, to compile SDL_net is required...
> 
> >
> > I've got what you're describing (SEGV when closing the app) sometimes when
> > there's memory corruption(buffer overrun and so). Maybe you could try
> > linking with some memory tracer or something(libefence?) to check it's
> > really a bug ?
> 
> Thats the really strange part... I believe that I have done something very 
> basic as to expose the bug it just requires running the app and then close 
> the app... do nothing in the app... From what I have found so far, it appears 
> that calling app->Quit() still allows some events to be processed and when 
> they are processed some parts of PG are already cleaned up and so the 
> SIGSEGVs are appropriate as an NPE type case.
> 
> Mike






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