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Re: [Adonthell-devel] Battle System


From: Joseph Toscano
Subject: Re: [Adonthell-devel] Battle System
Date: Thu, 31 Jan 2002 22:08:23 -0500

A random person who may or may not be "F ker" wrote:
> This supports a good mode of play through the single player game -
> first play normally, just for the sake of completing the game.  Then,
> whip out the guide book, and start again, finding ALL the secrets and
> kill all hidden bosses.

O yeah. You and I are on the same page. >D That's my favorite way of doing
an RPG, especially Final Fantasy. Though FFX was a lot more linear than
most, I still had a lot of fun with it.

I agree that we should make Adonthell the same way. You can get through the
game without totally throttling it, but. . . if you want to have the most
fun, you can go through all of the sidequests and treasure hunting stuffs.

Heh heh. Magic Pots. "GIMME ELIXIR!*@&#%&"

--JT




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