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Re: [Adonthell-devel] Battle System
From: |
F ker |
Subject: |
Re: [Adonthell-devel] Battle System |
Date: |
Thu, 31 Jan 2002 04:21:32 +0000 (GMT) |
> > A thought on magic. What about hotkeys?
>
> Hrm. A cool idea
i.e. like good ol' Phantasy Star.....
talking of magic, I just played the kewel wastes edge demo (you'll
probably have read the silly post that I made on how I got it to
compile on my system..), and a thought struck me during the closing
cutscene during the bit about that tart creating magic rings and
things.... what about MAKING magic? i.e. find/buy/steal magic
stones, find/buy/steal ingredients, infuse stones with ingredients
and get a magic item with random stats. Can you think... millions of
combinations of magic, all slightly different, all ready to be
discovered, along with a few special combinations that do really
powerful magic.
I dunno, just a thought... it's your game. But I warn you, when I
grok all you sources and make my own game, muHAHAHAHAHA you will all
bow down to me!
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Re: [Adonthell-devel] Battle System, cirrus, 2002/01/30
Re: [Adonthell-devel] Battle System, Kai Sterker, 2002/01/30
Re: [Adonthell-devel] Battle System, Nezumi, 2002/01/31
Re: [Adonthell-devel] Battle System, Kai Sterker, 2002/01/31
Re: [Adonthell-devel] Battle System, Alexandre Courbot, 2002/01/30
RE: [Adonthell-devel] Battle System, Green, Aaron, 2002/01/29
[Adonthell-devel] Battle System, Joseph Toscano, 2002/01/31