[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-devel] Thoughts on character implementation
From: |
Nils Fohrbeck |
Subject: |
Re: [Adonthell-devel] Thoughts on character implementation |
Date: |
Sat, 08 Mar 2003 19:39:56 +0100 |
>It's true that no player will calculate things through. But players
>might notice that Ork A was hard to kill (and wearing full plate) and
>Ork B was easy and wearing leather. Some might not give that a second
>though, but others might think that this made sense. And a third one
>might even think: "hey cool, those orks even use different armour".
>
>Sometimes, realism is actually easier than cheating :)
>
Well if it is not too hard to do realism is never a mistake! I am just really
looking forward to kicking some butt in Adonthell ;)