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Re: [Adonthell-general] Wastesedge stops when the lady asks me to get he
From: |
James Nash |
Subject: |
Re: [Adonthell-general] Wastesedge stops when the lady asks me to get her things from the pantry. |
Date: |
Thu, 7 Aug 2008 09:13:41 +0100 |
The arrows are intended to indicate exits to the left or right.
Looking at it now, I wonder whether it would have been clearer if we
had placed them in the black void just beyond the exits.
I'm also trying to remember if they had to placed manually by the map
designer. I think they did - but it's been a long time so I could be
wrong. Assuming that's the case though, it might be nice if the new
engine could display arrows like that automatically. Presumably it
knows where exits to other maps are, so it ought to be doable.
Regards,
- James
On 5 Aug 2008, at 19:06, Brandon wrote:
Thanks Kai. I had no idea that there was a room there. I assumed that
there were two arrows pointing to Alek's room.
-Brandon
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