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Re: [Fgs-bs] Status and stuff


From: tps12
Subject: Re: [Fgs-bs] Status and stuff
Date: Mon, 4 Aug 2003 07:08:24 -0400 (EDT)

Oops, forgot to reply to this part.

On Sun, 3 Aug 2003, Desired Username wrote:

> fine-grained enough.  For instance, when you give the
> command "set client true" you get back an INFO message
> (type 9).  If someone sends you a match challenge you
> get notified by an INFO message again.  WTF?  Those
> should be separate message types.  (Of course Python
> has good enough text manipulation to figure this out,
> by why write that code in the client when it belongs
> in the serer?) I remember you talking about working on
> the match/rematch code, so rather than overstep
> anything you were aleady thinking about I moved on to
> #3.

Yeah, this is pretty messy. Haven't really looked at game setup yet, so
feel free to tackle it. I'm going to try to wrap up and test uids tonight.
Maybe that should be my next task.





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