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Re: [glob2-devel] patch with improvements: brushes (6), fix AI cheating


From: Leo Wandersleb
Subject: Re: [glob2-devel] patch with improvements: brushes (6), fix AI cheating (2), explorers (4), other GUI (7)
Date: Tue, 01 May 2007 13:27:01 +0200
User-agent: Icedove 1.5.0.10 (X11/20070328)

Kai Antweiler wrote:
> That AIEcho feature was intentionally put there and I would like if
> you replaced it. It is meant to simulate an AI looking at the map
> beforehand and seeing where the enemies are. This is something the
> player can do and will definitly give them an edge over the AI.

Makes sense.  Until we get good on the fly random maps we should
use the old setting.

i'm opposed to putting in this feature. Joe's changes to the explorers make them discover far quicker the more remote areas so nico performs just as well as before.

Why don't you give mercurial a chance?

Yes Bradley _please_ use hg! not to push every little change but to commit every little change. it is worth alot to those who want to keep track of changes when they can follow your big push step by step in some 200 little commits.

Leo Wandersleb




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