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Re: [glob2-devel] still getting same crashes (was: New 0.9.1 (Beta 1) Re


From: Bradley Arsenault
Subject: Re: [glob2-devel] still getting same crashes (was: New 0.9.1 (Beta 1) Release Candidate tarball available)
Date: Thu, 2 Aug 2007 15:23:21 -0400



On 8/2/07, Joe Wells <address@hidden> wrote:
"Kieran P" <address@hidden> writes:

> Hey everyone,
>
> In an attempt to get as many testers as possible, I've made another tarball
> which is available for download
>
> http://dl.sv.nongnu.org/releases/glob2/beta1-0.9.1-rc/0.9.1-20070801.tar.gz

Thanks for the new package.

I'm still getting these 3 crashes with the version in the .tar.gz file
mentioned above:

• Bug:Any attempt to draw any areas (forbidden, clearing, guard)
  with any brush other than the smallest gets one of these 3 crashes
  (the line number depends on the type of area):

    glob2: src/Game.cpp:496: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
    glob2: src/Game.cpp:591: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
    glob2: src/Game.cpp:544: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.

This bug has been fixed.
 

• Bug:I get this crash whenever pressing the key to reduce the
  number of requested workers for a building when the number had
  already been reduced to zero:

    glob2: src/Game.cpp:267: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `omb->numberRequested <= 20' failed.

This bug has been fixed.
 

• Bug:Whenever I quit a game, I get a crash with this message:

    glob2: libgag/include/StreamBackend.h:66: virtual void GAGCore::FileStreamBackend::write(const void*, size_t): Assertion `fp' failed.
    ORDER_PLAYER_QUIT_GAME

I can't, as hard as I try, reproduce this bug. Exactly how are you quitting the game? This must be a permissions error on behalf of the OS or something else.
 

Were any of these thought to have been fixed?

--
Joe


--
Extra cheese comes at a cost. Bradley Arsenault.
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