On 8/2/07, Joe Wells <address@hidden> wrote:
"Kieran P" <address@hidden> writes:
> Hey everyone,
>
> In an attempt to get as many testers as possible, I've made another tarball
> which is available for download
>
> http://dl.sv.nongnu.org/releases/glob2/beta1-0.9.1-rc/0.9.1-20070801.tar.gz
Thanks for the new package.
I'm still getting these 3 crashes with the version in the .tar.gz file
mentioned above:
• Bug:Any attempt to draw any areas (forbidden, clearing, guard)
with any brush other than the smallest gets one of these 3 crashes
(the line number depends on the type of area):
glob2: src/Game.cpp:496: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
glob2: src/Game.cpp:591: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
glob2: src/Game.cpp:544: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
This bug has been fixed.
• Bug:I get this crash whenever pressing the key to reduce the
number of requested workers for a building when the number had
already been reduced to zero:
glob2: src/Game.cpp:267: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `omb->numberRequested <= 20' failed.
This bug has been fixed.
• Bug:Whenever I quit a game, I get a crash with this message:
glob2: libgag/include/StreamBackend.h:66: virtual void GAGCore::FileStreamBackend::write(const void*, size_t): Assertion `fp' failed.
ORDER_PLAYER_QUIT_GAME
I can't, as hard as I try, reproduce this bug. Exactly how are you quitting the game? This must be a permissions error on behalf of the OS or something else.
Were any of these thought to have been fixed?
--
Joe