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Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer
From: |
strk |
Subject: |
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer |
Date: |
Wed, 3 May 2006 09:19:49 +0200 |
On Tue, May 02, 2006 at 11:04:47PM +0200, Bastiaan Jacques wrote:
> On Tuesday 02 May 2006 09:45, Timothy Lee wrote:
> > m_texture_id = (unsigned int)cairo_pattern_create_for_surface(m_image);
>
> This is a cast from a pointer to 32-bit integer, which is 64-bit unsafe. I've
> added an m_pattern member to replace m_texture_id.
>
> I've added a configure option --enable-renderer=[renderer], where renderer is
> either opengl or cairo (the default is still opengl).
>
> This work increases the importance of a cleanup of gnash.cpp (which is
> already
> underway in the form of a frontend library) - when the cairo backend is
> enabled, currently two windows are created. Fixing that is nontrivial due to
> the goop in gnash.cpp.
I tried hoping to run gnash on a non-opengl X system, but with no luck.
Is cairo supposed to work w/out opengl ?
Currently, gnash fails when it failed before, at SDL_SetVideoMode().
Should the cairo rendered still use SDL at all ?
--strk;
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer, Paul Smedley, 2006/05/03
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer, Paul Smedley, 2006/05/04