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Re: [Mingw-cross-env-list] SDL build missing DX Headers


From: Volker Grabsch
Subject: Re: [Mingw-cross-env-list] SDL build missing DX Headers
Date: Thu, 14 Jan 2010 00:16:36 +0100
User-agent: Mutt/1.5.13 (2006-08-11)

Gregory Smith <address@hidden> schrieb:
> On Wed, 13 Jan 2010, address@hidden wrote:
> 
> >SDL should really be built with the directx headers
> >http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz
> >if it isnt it may cause an audio lag.
> 
> I have found that it's necessary to re-install w32-api after doing this, 
> or OpenGL stuff won't work.

This is very strange and shouldn't happen. Isn't there any
"clean" way to do this?

> Directx support is indeed essential to having 
> decent audio, I've been doing this step manually but maybe it would help 
> if it were part of mingw-cross-env

Feel free to play around with it, test it, and to propose a
patch. I'd be happy to include it into mingw-cross-env.


Greets,

    Volker

-- 
Volker Grabsch
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