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Re: Text engine for OpenGL renderer
From: |
Shai Ayal |
Subject: |
Re: Text engine for OpenGL renderer |
Date: |
Sat, 27 Jun 2009 16:14:32 +0300 |
On Sat, Jun 27, 2009 at 4:09 PM, Thomas Treichl<address@hidden> wrote:
> Can somebody please give a short Octave code example how I can check if text
> rendering works or not after the inclusion of fontconfig into my binary (how
> does it look like - I'm no plotting expert).
>
> Thanks,
> Thomas
>
backend("fltk")
plot(1:10)
and see if the axis labels appear. you can than try "title", "xlabel", etc ...
Shai
- Text engine for OpenGL renderer, Michael Goffioul, 2009/06/26
- Re: Text engine for OpenGL renderer, Shai Ayal, 2009/06/27
- Re: Text engine for OpenGL renderer, Thomas Treichl, 2009/06/27
- Re: Text engine for OpenGL renderer,
Shai Ayal <=
- Re: Text engine for OpenGL renderer, Michael Goffioul, 2009/06/28
- Re: Text engine for OpenGL renderer, Thomas Treichl, 2009/06/30
- Re: Text engine for OpenGL renderer, Ben Abbott, 2009/06/30
Re: Text engine for OpenGL renderer, Ben Abbott, 2009/06/27