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Re: [Protux-devel] Chaning plan


From: Remon Sijrier
Subject: Re: [Protux-devel] Chaning plan
Date: Fri, 3 Dec 2004 12:54:50 +0100
User-agent: KMail/1.7.1

Hello Luciano,

> The current plan for protux is to develop MUE as a must for next
> realease. Since this is a very hard work, and I really am out-of-time
> to do so, I am changing the plan so we can put a basic Undo engine ,
> thus a new realease, before end of year.

Wow, the end of this year is really soon!

Do you have any plans what to code for this release?

> The ideia is to implement a a SAW-PLUS-LIKE undo engine (very poor)
> which will offer the basic of undo engine. In a mid-term future, the
> planned MUE will be implemented.
>
> This way, people will not have to wait so much for a new release.

Well, thats true of course, but unless a whole new bunch of features get coded 
the new release doesn't add that much from a users point of view.

If I may give a suggestion.
I think it's still better to stick to the old plan and code MUE when you have 
time again instead of coding new stuff which probably holds back the MUE 
development when it starts sometime in the future.
Also, the code base at the moment is in a very good shape for developing MUE, 
which may become much less when a simple undo engine gets coded in :-(

For my part, I don't need or want a new release at the moment, but I do like a 
Protux with a good and clean Undo Engine.
Of course, a lot of refinements can be made all over the program, but coding a 
"temporarily undo engine",  I don't like it, sorry :-)

Please, rethink this situation. Nobody wins when a new version of Protux is 
released in a hasty manner with almost no additional features/improvements 
made in respect to the previous release.

Thanks,

Remon




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